11th of March, 2019
+ Amphion-class submarine for alpha testers!
+ Gaff-rigged schooner moved to beta testers!
+ Promises of a bigger update soontm
1st of December, 2018
+ Fully functioning guns in Visby-class corvette and Eithne-class OPV! Lublin-class will also be armed soon, when it's remade. You can only shoot with PVP enabled. This is just the first phase of the advanced ship PVP!
+ New way to make money - sinking enemy naval ships (5k per sunken ship)
+ The game is now translated into Spanish!
+ New stat and leaderboard - ships sunken with PVP + 2 new badges
+ Floating marina docks in some ports
2018-12-05 little update:
+ Skjold-class corvette
2018-12-10 little update:
+ Fixed inaccuracy when tilting
24th of October, 2018
+ Policeboat by Scriptoral (80k)
+ Fix for the memory leak
15th of October, 2018
+ Xbox and gamepad support!
+ Visby-class corvette remade from scratch by Duegann!
+ New, more realistic wakes
+ Quick interaction GUI: you can use it while seated in captain's seat (press B on PC on ButtonB on Xbox/gamepad to open)
+ Hopefully fixed the memory leak which slowed down older servers
6th of September, 2018
+ The sea is 100m deep (even deeper in some places)! Submarines pitch while submerging/emerging, added emergency surfacing!
+ Updated the map to show the deepest areas
+ Revamped Gudhjem
+ Global leaderboards, with 3 categories: miles, credits, and time spent
+ Added fire extinguisher to Extra Tools
+ Smoother weather transitions
+ The Icebreaker makes credits for breaking ice
+ Sailboats sail faster closer to the wind
+ Fixed ice physics hopefully
8th of July, 2018
+ New island! With a huge volcano, and 2 harbours!
+ G2-class carrier, the largest and the most profitable ship in the game! (by Duegann)
+ Offshore wind farm! Added sounds to the wind turbines!
+ Added zooming in and out to the map!
+ Fixed the long server startup times (the terrain is streamed locally)
+ More small additions and fixes
30th of May, 2018
+ Fires after some crashes, which slowly damage the ships!
+ Fireboat, which earns money for putting out fire!
+ Submerged submarines are not shown in the map
+ Players won't jump if they leave seats
+ Boat controls respond faster (they're client-sided now)
+ "Fixed" the physics lag
+ Coast Guard can't damage other ships
11th of May, 2018
+ Trafalgar-class submarine by Duegann!
+ Light freighter, by Supersnel11
+ Underwater "fog"
+ Space to jump in water (no GUI)
9th of April, 2018- FULL RELEASE
+ European-class ferry, which carries cars! Made by Duegann (340k)
+ GUI menu instead of the lobby
+ Fishing cutter is the new starter boat
+ More things and fixes
6th of March, 2018
+ New stats (total play time, total visits etc),
+ New challenging badge,
+ Heavier ships can lean in sharp turns,
+ Minor things I won't mention.
19th of January, 2018
+ Added depth meters!
+ Refreshed the ship GUI
+ Locked ships have blocked captain's seat - no one but the owner can sit there.
7th of January, 2018
+ Eithne-Class OPV by Yunno!
+ Landing boat (LCVP Mk2) by Duegann,
+ Motorboat by Duegann,
+ Distress calls! They are disabled by default in the settings, check the new tool,
+ Pilot station in Wolin,
+ New tool icons.
22nd of December, 2017
+ Heavy bulk carrier! (400k) (12k/nmi),
+ Remastered lobby - added winter theme (by supermax333),
+ Settings save,
+ New traffic control tower, lighthouse, and buildings in Wolin,
+ Fire alarms in bigger ships (T to activate),
+ "Met the creator" badge,
+ Updated the top bar.
2nd of December, 2017
+ Tamar-class lifeboat by Duegann (25k, Wolin D),
+ Visby-class corvette (210k) with updated interior&exterior,
+ Lublin-class landing ship (240k),
+ New station for the Tamar in Wolin (with launch effect),
+ Refueling stations are marked on the map now,
+ Less laggy wakes (less frequent),
+ Fixed the floating height of cargo ships after selling cargo, fixed the oil spills
17th of November, 2017
+ Tides! They're calculated from the position of the Moon
+ Ramps for jetskis! (south of Ronne)
+ hopefully less laggy flares and wind turbines
+ more buildings in Wolin
+ locking doesn't stop heavier ships instantly
29th of October, 2017 - BETA RELEASE
+ Gaff-rigged schooner for alpha testers!
+ Ship stats are shown in the ship spawning GUI!
+ Shrimp trawler by Duegann! (31k) (3.25k/run),
+ Extra tools!
+ Shipyards, where you can repair your ships!
+ Improved lighting flashes and wakes
6th of October, 2017
+ Cutter (20k)
+ Transport of fish from the net to the ports
+ Oil spills (oil ships)
+ Daily reward
+ Currency purchase (1R $ = 500 credits)
22nd of September, 2017
+ Maersk Alabama (container ship) (9500 cr/nmi) (200k) by SteamFvnk & Yunno,
+ Jetski (7k),
+ New game pass - custom jetski textures (75 R$),
+ Fixed the chat for moderators,
14th of September, 2017
+ Oil tanker (120k) (5000 cr/mile),
+ Chat messages & special colors for Mod+
+ Fixed the issue where you couldn't refuel the Icebreaker
+ Fixed one potential cause of data losses
14th of August, 2017
+ Added ice (no icebergs yet)
+ Icebreaker (180k)
+ Two-masted sailing yacht (30k)
+ Ocean racing yacht (60k)
+ Houseboat (50k)
6th of August, 2017
+ Vanguard-class submarine (700k) by SteamFvnk,
+ Hospital where you can heal yourself,
+ Player points awarded for transporting cargo (1 per run),
+ Minor UI changes and other fixes.
13th of June, 2017
+ Smoother spinning animations (wind turbines & propellers)
+ Clear skies should be more common now
10th of June, 2017
+ Added teleporting, with settings,
+ Added warehouses where you can regenerate used tools
6th of June, 2017
+ New data saving system (had to reset all stats)
+ Basic tools
1st of June, 2017
+ Light Container Ship (25k)
+ Cruise Ship (250k)
+ No ship spamming
+ Delete option for ships
+ Run button and radio
29th of May, 2017
+ Fixed the bug where the screen would remain blurred after resetting your character
+ Players can no longer cheat by loading cargo away from the dock (hopefully)
25th of May, 2017 - ALPHA RELEASE
DSS III was released!